Gaming Revival: How Blockchain and WebGL Technology Could Write the Future of the Video Game Industry
The gaming industry as we know it today is in its final days. The introduction of blockchain shifted the gaming paradigm from payment to playing the game to win, creating a transparent market for in-game items and new points of contact between players. At the same time, the rapid development of cloud and computing technologies and consumer demand for more one-click and on-the-go services are completely changing the approach to game development and applied technologies. In 5-7 years, when built-in graphics are no longer inferior to discrete graphics in terms of performance and efficiency and when internet speeds break current records, the idea of ââpaying for a game with a download size of around 95 GB will sound insane.
The future of the gaming industry lies with blockchain, cloud and streaming technologies that can immerse users in an entire metaverse, in seconds, with minimal user effort. Some game development companies are writing about this future today. SIDUS HEROES is developing a game level AAA, NFT and RPG, applying WebGL technology to it, which has never been done on this scale before, to create a new generation of games. The team incorporates WebGL capabilities into their testing, hoping to prove that this technology is capable of revolutionizing the gaming industry.
Introduction to WebGL
WebGL is used for rendering interactive 3D graphics in compatible web browsers without the need for additional plug-ins or instruments. The technology is compatible with Unreal Engine 5 and supports high quality 3D art and a high efficiency engine. WebGL has been actively used since 2006, but its application has been limited to a small handful of use cases. For example, WebGL is used by the “Terrain” view of Google Maps to better display 3D modules. The developers refrained from building the entire website on WebGL, failing to realize its transformative power.
SIDUS HEROES is the very first blockchain game built entirely in the WebGL space. This move gives game developers plenty of room to experiment and brings multiple benefits to end users, making the gameplay interactive, immersive and accessible.
Accessibility combined with high quality graphics and other advantages of WebGL
By using WebGL in the game’s architecture, the developers made it accessible through a browser with just one click. To start playing, users just need to enter the game URL and press âPLAYâ, without needing to download an app on their Android, iOS, PC or Mac. All subsequent benefits flow from this feature.
No downloads or updates
SIDUS HEROES and any other game built on WebGL are accessible through a browser, which means the user doesn’t have to think about storage on their device or worry about app updates. Content streams to their device the moment they enter the game. If the team releases an update, adds a new game scene, or fixes some bugs, players automatically and immediately benefit from all the latest enhancements.
It eliminates the time players spend downloading new game content and frees up space on their devices. To run the next Halo Infinite, a user must have a device that meets multiple specifications. It should have 16 GB of memory and 50 GB of hard drive storage. Long drawing distances and high levels of detail naturally overload a computer. Whereas, in order to participate in the SIDUS Battle Arena, users do not need to provide storage at all. They can simply enjoy the game without compromising the resolution quality or having to delete other data from their computer or phone.
So the metaverse of WebGL games can take up as much space as it needs and there is no end. The only real limit is the capacity of the server and the imagination of the developers. It allows you to create games with endless storylines and an ever-expanding dynamic landscape. At this point in the SIDUS HEROES storyboard, there are 12 blockchain races, all of their planetary systems, and an independent city of SIDUS. As the plot development is unaffected by the storage issue, in 2-3 years we may see races merging, players discover new comets and new inhabitants of the universe take to the stage. .
A zero dollar gaming setup
A good gaming setup is a flex in the gaming community: monitor, keyboard, controller, headset, a computer capable of handling high quality graphics intensive games, accessories to match the aesthetic and complete the experience. The complete set up of the game can cost thousands of dollars and the user’s experience will be filtered through the equipment they choose. Some games are only available as a PC version, while others are designed for a console. Then, over time, gamers have to upgrade their expensive hardware or console to get access to new generations of games.
WebGL games can be accessed on devices gamers already own – a phone or a PC. Regardless of the device or platform used, the game will start anywhere as long as it has internet access. WebGL opens the game up to gamers who can’t afford to splurge on heavy consoles or upgrade their configuration every time a new game appears.
Games like SIDUS HEROES will even be available on devices considered in the gaming world to be artifacts, only belonging to a museum, like the iPhone 7 or 8. The SIDUS development team has spent years researching master WebGL and understand all the nuances so that he can launch his game on any device, browser or operating system. The game now covers 60-70% of devices.
More flexible and scalable than traditional games
Only game developers or people familiar with mobile development will understand how valuable this advantage is. Whether a company makes a game for Sony, PlayStation, a mobile app for iOS, or Android, it must always adhere to that platform’s app guidelines.
Apple, for example, is known for its arduous application approval and referral process. The guidelines cover hundreds of rules and the process takes anywhere from 7 days to several months. Approval is required for the first list of applications and for each subsequent update. If the developers of a game decide to add twists or new battle scenarios, they must align their development with the requirements of the App Store.
The development of a specific platform also places limits on the business model. Mobile games designed for iOS must route all transactions through Apple’s in-app purchase system. The company also has rules for crypto applications and limits incentives by banning certain actions with crypto.
By creating a game on WebGL, developers have full control of the process and can focus their attention on different types of browsers, screen resolutions, and operating systems. There is no third party to dictate the business model that a game should follow or to oversee every product update. It also eliminates the likelihood that a game will be rejected by anyone except the public, or for failing to meet a certain deadline. WebGL gives developers the freedom to build an application of their choice and allows gamers to interact with the game however they want.
Challenges: why we don’t see so many WebGL games
Considering all the benefits of WebGL game development, why is SIDUS HEROES the very first game to be released on this technology? And what should other teams interested in WebGL be aware of?
Steep learning curve
Although the technology was released in the early 2000s and has been in use ever since, WebGL and the frameworks and libraries used to use it (for example, Three.js and Babylon.js) lack proper tutorials, guidelines, and procedures. . Developers have to sift through 6000-page documentation and experience it all for themselves. In the beginning, even the simplest task takes a long time to learn and requires real dedication with a sufficient level of enthusiasm to get to a comfortable point.
The SIDUS HEROES team spent 3 years learning how to master WebGL, so that they could create the entire game (not just a single mod) with high-quality 3D graphics, detailed customization, and carefully thought-out gameplay on WebGL. Developers have adjusted their approach to technology and the way they applied it to solve a number of scientific problems. For example, how to get better compression of 3D graphics to make loading time faster?
The SIDUS HEROES team brought together a large number of experts in the field of WebGL and WebGPU development, web animation and game development. They created a universal wave function algorithm on WebGL and its associated algorithms for robot movement in WebGL using shader animation.
Deeper levels of collaboration between cross-functional teams
Developing games on WebGL requires extensive knowledge of JS and 3D software. This pushes the development team to a very close collaboration with the 3D artists and other specialists working on the project. Only smooth cooperation allows the team to speed up the development process and solve tasks that overlap two different areas, for example converting 3D geometry to 3D on site.
SIDUS HEROES: discover the possibilities of WebGL
The SIDUS HEROES development team has overcome the challenges presented by using WebGL technology and continues to come up with new solutions that further improve the quality of graphics and enhance the immersive effect of the game. SIDUS HEROES has already released a demo version on sidusheroes.com. The demo play is enough to get a taste of WebGL’s capabilities and give players a taste of what the team has up to them. The full potential of this technology will be unleashed with the official launch of the game.