PlayStation 5: Guy buys his friend PS5 after struggling to get one

Even before the pandemic, Game was a big deal. A very big deal.

Industry generated $ 119.6 billion in revenue in 2018, while during the first quarter of this year, consumers spent $ 14.9 billion on video games and computer hardware; a 30% increase over the first three months of 2020.

In the UK alone, the video game market hit a record £ 7 billion last year as the lockdown encouraged an increase in the popularity of mobile games, consoles and virtual reality headsets .

People who may not have the time or disposable income to play video games before were buying consoles and games online like never before, resulting in additional spending of £ 1.6bn compared to 2019; an unprecedented 30% increase in one year.

After all, thanks to the advancements in online gaming, gambling is, for many, a social activity these days.

Take for example Reddit user ghost knight1121.

After discovering that a friend of his, with whom he had been playing for almost 15 years, was unable to buy a new Playstation 5, he decided to surprise him with one in order to make sure that they could keep the tradition of the game side by side.

Thanks to the game, the two have had many adventures, both virtual and otherwise, together and Ghost_knight1121 later explained that the couple were even the best men at each other’s weddings.

“I’ve been playing with this guy for 15 years,” he wrote on Reddit. “Since Rainbow Six Vegas on 360 … I can’t wait to play another generation with him.”

Gambling can also be good for us. While neurological and psychological research into video games is in its infancy, recent research has revealed that video games can have a beneficial impact on both our brain and cognitive skills.

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In what year did Sony release the PlayStation 2?

1998

2000

2002

2004

A study by two researchers from the University of Rochester in New York found that video games can impact and possibly even help neuroplasticity – a biological process where the brain changes and adapts when exposed to new experiences.

He claimed that games where reflexes, reaction time, and hand-eye coordination are challenged offer tangible cognitive benefits that can help us in everyday life.

On the other hand, video game addiction is an area of ​​growing interest for psychologists and neuroscientists. However, like Marc Palaus, who holds a doctorate in cognitive neuroscience from the Open University of Catalonia, told WIRED recently: “Basically, there is no big difference between addiction to video games and other addictions.”


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